Competitors are required to listen to a 25-30 minute lecture on a subject with no prior warning of the topic. MindMap notes are to be taken during the lecture. This “draft” MindMap will be submitted for marking. An additional 20 minute time limit is given to create a second “tidied up” version, also submitted for marking.
Note taking from a piece of text. Competitors are given a written article prior to publication and are required to summarise it using a MindMap.
Note making freestyle. Competitors create a MindMap on a subject of their own choice. Bonus points will be awarded for creative expression within MindMap laws. Published source material may be brought by competitors, but not pre-created MindMaps.
There are twenty (20) descriptors in which marking will be allocated. They are as follows:
- The MindMap central theme is a captivating and engaging image.
- At least three ‘tones’ are used in the central theme.
- BOI branches are connected to the central image.
- The MindMap has at least ten (10) images and/or symbols.
- Only one word is used per branch.
- All images are placed on branches.
- Impactful and memory targeted choice of key words.
- Each branch and its radiant child branches can be discriminated as unique (e.g. by colour).
- Branches are appropriately curvilinear.
- Elegant and effective use of space (MindMaps fill the entire page).
- Use of dimension.
- MindMap uses von Restorffian elements, for example highlights and patterns.
- Use of synaesthesia.
- Humour, use of visual puns or playfulness.
- Relationships which are shown by arrows and/or codes.
- MindMap is impactful, the WOW factor.
- Beauty and attractiveness of the MindMap.
- Branches do not extend past the branch word.
- Accuracy and completeness of information (for discipline 1 & 2).
Points are awarded to each disclipine. The winner is the competitor with the most points. Arbiters are anyone from the Guild of Mind Sports Arbiters (GOMSA) at Level 2, 3 and 4.